Kaiya - Goddess of the Moon
Kaiya - Goddess of the Moon is a VR game that me and a couple of friends created over the span of a couple days for the Epic Game's "Epic Mega Jam of 2017". I was responsible for scripting/tuning enemy encounters, creating blueprints for both different enemies, environments and the level design. I also helped with the 3-D modeling and texturing which included the main character sword and different environment art. While designing this game, I kept in mind player flow and level pacing. This is further explained below with the level breakdown screenshots.
Enemy and Environmental Obstacle Description (Description in each picture caption):
Level Design Breakdown: (Gameplay Description in each picture)